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Thirst is one of the Four attributes that all survivors possess.
 
Thirst is one of the Four attributes that all survivors possess.
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Thirst accumulates for every day that a survivor does not have sufficient liquids.
 
Thirst accumulates for every day that a survivor does not have sufficient liquids.
   

Revision as of 17:06, 27 October 2010

Thirst is one of the Four attributes that all survivors possess.


Thirst accumulates for every day that a survivor does not have sufficient liquids.

Every survivor needs at least 2 liters of liquids each day. Anything less than this will result in at least a partial increase in Thirst.

For every day that a survivor recieves 2 liters of liquid, their Thirst is reduced by 25%.

It takes four days for a survivor who has no supplies to reach maximum Thirst. The day following this they will die for dehydration unless they ingest more than 2 liters. High levels of Thirst will also reduce combat performance.

Thirst can immeditely be reduced by 20% by using an Electrolyte Sachet which can be purchased with NECRA Credits