World of the Living Dead Wiki
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Safehouses are the only location where [[Fear]], and [[Fatigue]] can be recovered and are also a place where [[Health]] is regained. Staying in a safehouse also protects you from hostile players and zombies. (See [[Raiding]] for exceptions.)
 
Safehouses are the only location where [[Fear]], and [[Fatigue]] can be recovered and are also a place where [[Health]] is regained. Staying in a safehouse also protects you from hostile players and zombies. (See [[Raiding]] for exceptions.)
   
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NECRA Safehouses are safehouses scattered around the map. They are identified by a blue icon on the map. Any survivor can use them and they are very common, but they can't be upgraded .
Until you reach [[Levels|Level]] 4 you can only use NECRA Safehouses. These have been placed throughout the area to allow survivors to access them.
 
   
From level 4 you can create your own safehouses. These have several advantages over NECRA safehouses, but cost [[Survival Points]] to create, and must be maintained by one or more guards. Survivors on guard duty will only recover at half the normal rate. Player built safehouses can be placed anywhere, allowing you to keep your survivors safe and rested no matter where you go, you just have to be careful because you can also be attacked by other members while your characters are building the safehouses. See the [[Player_Safehouses|player-created safehouses]] section for more detailed information.
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Players can create their own safehouses as well.. These have several advantages over NECRA safehouses, as they are the only places where [[Safehouse upgrades]] can be installed. They are free, only a limited number can be created. Player built safehouses can be placed anywhere, but you cannot create several safehouses in the same zone.
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[[Factions|Faction]] members can choose to share their player-created safehouses with their faction by clicking the Faction Access Enabled button on the safehouse menu. This action is irreversible.
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<gallery type="slideshow" widths="263" position="center" crop="true">
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NECRA safehouse.jpg
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Faction safehouse.jpg
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Personal safehouse safehouse.jpg
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safehouse of other players.jpg|A safehouse of another player in WotLD:R 2.1.3
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</gallery>
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Latest revision as of 15:35, 12 December 2013

Safes

The Two Safehouse Types, Player Created (Green) and NECRA Created (Blue)

There are two categories of safehouses in WotLD: NECRA-created safehouses and player-created safehouses.

Safehouses are the only location where Fear, and Fatigue can be recovered and are also a place where Health is regained. Staying in a safehouse also protects you from hostile players and zombies. (See Raiding for exceptions.)

NECRA Safehouses are safehouses scattered around the map. They are identified by a blue icon on the map. Any survivor can use them and they are very common, but they can't be upgraded .

Players can create their own safehouses as well.. These have several advantages over NECRA safehouses, as they are the only places where Safehouse upgrades can be installed. They are free, only a limited number can be created. Player built safehouses can be placed anywhere, but you cannot create several safehouses in the same zone.

Faction members can choose to share their player-created safehouses with their faction by clicking the Faction Access Enabled button on the safehouse menu. This action is irreversible.