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− | Melee Weapons are one of the two types of weapons found in the World of the Living Dead, the other one being [[firearms]]. Melee weapons are all sorts of items that can be used in close combat, including some everyday items and tools that can be used as improvised weapons. Unlike firearms, melee weapons can't be used as ranged weapons.[[File: |
+ | Melee Weapons are one of the two types of weapons found in the World of the Living Dead, the other one being [[firearms]]. Melee weapons are all sorts of items that can be used in close combat, including some everyday items and tools that can be used as improvised weapons. Unlike firearms, melee weapons can't be used as ranged weapons.[[File:Melee.png|thumb|An example of a survivor with a melee weapon.]] |
− | All melee weapons have a range of 0, which means they can only be used in close-combat. They have their own pros and cons compared to [[firearms]]. Their lack of range means that they user has more chance of getting hurt in combat (especially versus the gun-totting squads of another player). However, they require no ammunition and are easier to obtain. |
+ | All melee weapons have a range of 0, which means they can only be used in close-combat. They have their own pros and cons compared to [[firearms]]. Their lack of range means that they user has more chance of getting hurt in combat (especially versus the gun-totting squads of another player). However, they require no ammunition and are easier to obtain. Many melee weapons are everyday objects grabbed out of desperation. |
"Maximum melee strength" represents the weapon's "power" when used by a survivor with 100% "[[Skull Crusher]]" skill. A survivor with 50% "Skull Crusher" skill will use the weapon at half its maximum melee strength, a survivor with 25% skill will use it at one quarter of its maximum melee strength, and so on. |
"Maximum melee strength" represents the weapon's "power" when used by a survivor with 100% "[[Skull Crusher]]" skill. A survivor with 50% "Skull Crusher" skill will use the weapon at half its maximum melee strength, a survivor with 25% skill will use it at one quarter of its maximum melee strength, and so on. |
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− | Chainsaw** (Limited edition) 6kg 88dmg |
+ | Chainsaw** (Limited edition) 6kg 88dmg |
(*)Reward given to Closed Beta players (Indestructible). |
(*)Reward given to Closed Beta players (Indestructible). |