The National Emergency Control and Relief Agency (NECRA) has liberally distributed information cards designed to aid survivors with helpful advice concerning survival in a zombie-ridden world.
In game terms, Infocards are incredibly valuable and modestly rare powerup items found randomly by players while moving squads across the map. If a player chooses, any infocard may be destroyed in exchange for Survival Points.
The amount of SP is related to the rarity and power of the card.
The variety and strength of the infocards remains in flux as developers add and remove infocards to assess their value and relative strength. A list of current available infocards is listed below.
Cards will still persist even if a character dies.
Some infocards missing, i.e. there are no #1-3, and #5-8 infocards.
Stacking
Although each player can only own one copy of each card, different cards that affect the whole squad can be held by individual members. For example, in a squad of three, where one survivor possessed the "Run for your lives!" infocard, and another had the "Travel light and fast" the benefits to movement from both cards would stack.
These infocard bonuses allows a character to exceed the max strength for a particular weapon, or firepower for a firearm.
So a maxed out character with a polypropylene baseball bat, which has a max melee strength of 36, can add 20% from an infocard, to obtain a final melee strength of 43.2. Or, arming the same character with a katana, you can add the relevant "Samurai survivor san" card and reach 75+20%=90! The only cap is 100.