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Although each survivor can only hold one copy of each card, those cards that affect the whole squad can be held by each individual member. For example, in a squad of three, where each survivor possesses the "Run for your lives!" infocard, the entire squad would receive the benefits of all three cards. |
Although each survivor can only hold one copy of each card, those cards that affect the whole squad can be held by each individual member. For example, in a squad of three, where each survivor possesses the "Run for your lives!" infocard, the entire squad would receive the benefits of all three cards. |
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necra-infocard-009.jpg|infocard #9 |
necra-infocard-009.jpg|infocard #9 |
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necra-infocard-010.jpg|infocard #10 |
necra-infocard-010.jpg|infocard #10 |
Revision as of 07:52, 3 November 2010
The National Emergency Control and Relief Agency (NECRA) has liberally distributed information cards designed to aid survivors with helpful advice concerning survival in a zombie-ridden world.
In game terms, Infocards are incredibly valuable and modestly rare powerup items found randomly by players while moving squads across the map. If a player chooses, any infocard may be destroyed in exchange for Survival Points.
The variety and strength of the infocards remains in flux as developers add and remove infocards to assess their value and relative strength. A list of current available infocards is listed below. Apparently, there are some infocards missing, i.e. there is no #1-8 infocards, nor a #34, etc.
Stacking
Although each survivor can only hold one copy of each card, those cards that affect the whole squad can be held by each individual member. For example, in a squad of three, where each survivor possesses the "Run for your lives!" infocard, the entire squad would receive the benefits of all three cards.