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==Stacking== |
==Stacking== |
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β | Although each player can only own one copy of each card, different cards that affect the |
+ | Although each player can only own one copy of each card, different cards that affect the whole squad can be held by individual members. For example, in a squad of three, where one survivor possessed the "Run for your lives!" infocard, and another had the "Travel light and fast" the benefits to movement from both cards would stack. |
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+ | These infocard bonuses allows a character to exceed the max strength for a particular weapon, or firepower for a firearm. |
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+ | So a maxed out character with a polypropylene baseball bat, which has a max melee strength of 36, can add 20% from an infocard, to obtain a final melee strength of 43.2. Or, arming the same character with a katana, you can add the relevant "Samurai survivor san" card and reach 75+20%=90! The only cap is 100. |
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β | Infocard bonuses add up to the survivor's [[Skills|skill]] bonuses. A survivor equipped with a Barrett M82 and 10% Deadeye would have 7.2 (rounded down to 7) out of the maximum firepower of 72. Equipping the "'Light Fifty' firepower" infocard (+20 to combat with the M82) would increase the bonus to 30%, for 21 of firepower. Equipping "Aim down the barrel" (+5 to combat with rifles) would increase this to 35% and so on. However, bonus of 100% cannot be exceeded. (e.g. giving the "'Light Fifty' firepower to a survivor with 100% Deadeye won't increase the power of the M82 beyond 72). |
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==List of Infocards== |
==List of Infocards== |
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β | =====Click on the Infocard image to see the card in full size.===== |
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{| border="1" cellpadding="1" cellspacing="1" style="width: 670px;" class="sortable" |
{| border="1" cellpadding="1" cellspacing="1" style="width: 670px;" class="sortable" |
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| '''Infocard''' |
| '''Infocard''' |